The pointed dripstones are supposed to replicate stalactite and stalagmite from actual caves. This Minecraft 1. After traveling to a certain location in this seed, we witness the power of the caves generation in Minecraft. So, you can witness its majestic creation and rare spawn at the same time. It is a great seed to understand the direction Minecraft is headed in. It spawns us on an island with a Savanna village that has melon and wheat farms.
Alongside that, it is surrounded by underwater caves and has an iron golem for your iron supply. Once you are done with the village, venture out a little to discover a shipwreck.
It contains one chest and that too without a buried treasure map, which is a little disappointing. But, a few blocks away from this shipwreck is the real treasure. Spawned in a congested area, we have an ocean monument next to an underwater ravine. But once you have the tools and resources ready, it will give you a major boost for the rest of your adventure.
Desert Village with Floating Ruined Portal Due to the general vibes and presence of dead bushes, both desert and badlands feel similar to one another. It is the reason why the village in this seed fits perfectly between the two. It spawns us in one of the largest badlands biomes that you can find at spawn. The desert village has a major part of its area on the badlands biome instead of the desert.
If you make your way towards the nearby ocean, you will find a Ruined portal floating in the ocean. Normally, Ruined portals are present either underwater or on the ground.
So, this Ruined portal is one of the rarest ones that you can probably only find in Minecraft 1. To begin with, we spawn near a Ruined portal whose chest has a pickaxe, hoe, and a sword. All of these are enchanted items and are present alongside gold. A few thousand blocks away from our spawn is an ocean filled with ice spikes and glaciers. But, once you go underwater, there are two ocean monuments below the surface of the water.
Both of them are located within 50 blocks of each other marked above. One is surrounded by glaciers, while the other is surrounded by Amethyst Geodes. It is located next to a small cold ruin that has a buried treasure map. Upon spawning, the world in this seed looks quite dead. As you start exploring the desert, you will discover a desert village located next to a desert temple.
Do keep in mind that the temple is mostly covered with sand, so it can be hard to locate. The village has a variety of villagers, including an ironsmith. Moving on, you will seemingly stumble upon one of the smallest Ruined portals near this village. At least it looks that way because of all the sand covering it. But once you uncover it, you will find a ruined portal that is practically only 3 blocks away from becoming functional. Not to forget, its chest contains a lot of gold ingots and a couple of enchanted items.
Spawn Next to a Pillager Outpost Pillager outposts are dangerous if encountered early in a survival world. But how about spawning next to one. Yeah, this seed on our list of best Minecraft 1. The somewhat good thing about this seed is the exploration part. Leave the Gym, heal, and then head west across the river on the far side, up the broken stairs.
Enter the large house right in front of you — it is now unlocked, and climb up to the top floor via two flights of stairs near the centre of the room. There is a HM06 Rock Smash near the eastern window. Collect the item and Professor Cedar will come running to you. You made it! Josh told me you had arrived. Come quickly! The Nomad is waiting. A conversation of few words ensues resulting in Cedar delivering the Cobalt Flute to the Nomad for protection from Tempest goals.
Nomad of Palisade. Times are demanding. Suliqu inhabitants had once waged a destructive war unbinding the dead from Distortion.
We cannot allow this history to repeat itself in the hands of unscrupulousness. Please bear this token and hide it away for the sake of our heavens and hells and all worlds binding. Nomad Melissa : Thank you. Cedar: …The Nomad speaks? Nomad Melissa : You fool. Hide the Flute away deep in a temple where not a single ordinary soul would look? Three more punks appear beside Melissa, the three you met just earlier guarding the front entrance of the Gym.
Melissa: And how would you know? The Lighthouse. Come and get it. Cedar: NO! The Tempest punks will disappear, taking Cedar with them, leaving you alone well, with Kaylene to attempt to thwart their plans. You need the Amethyst Flute which releases the Legendary Terragon. Your goal is to now get to the Tempest Lighthouse their base as soon as possible. Leave the Temple. Enter the cave entrance. Follow the pathway past the builder, over the water, and past the tunnel on the left that held the Flute Shard.
Use it and take the ladder and winding staircase down. Cross the bridge and take the staircase back up. However, instead of actually taking that exit, take the next right turn on the road.
Continue out of the tiny cave into the snowy mountains. Mecheladon [Lv15]; V. Common Plainolo [Lv]; V. Common Malicese [Lv23,25]; V. This route is effectively deserted due to the weather, but plenty of wild encounters exist that may be useful for the remainder of the game!
There are no trainers on this route. Continue down the pathway but take a quick detour to the right just underneath the cobblestone pillar. Squeeze through to find a Hyper Potion in a tiny cave. Jump back over the fence on the left to return to the main pathway, past the tall grass. The brief cave opening on the right has an Ultra Ball. Continue walking down the path, over the ice formation. Pick up a Revive just underneath it. The opening on the left leads to a frozen waterfall, but nothing else really.
Continue down the hill and collect an Elixir on the way. Before heading into the forest on the right which leads to Chalet Town, turn left through the tall grass to grab a Rare Candy and another Ultra Ball. Head down the hill into the spruce forest. There are only two strangers in the entire route, and one wears a Mudkip mask.
As soon as you encounter a fork in the road, turn left. The guy is on the right. The pathway out of Chalet Town into Route 22 is blocked for now.
Head inside and go upstairs to trade with him — three Nuggets for TM You may trade with him whenever and however many times you wish! It is multi-layered and can get a bit annoying if you get lost underground. Drop down the ladder. If you wish to return to the surface at any time, press the button to your left.
Follow the pathway and slide through the ice path the correct path to take is on the right. Fight the trainer to your left [Glissadiaur 28 ]. Cross the bridge and turn right the leader is on your left, but the path is blocked for now; note that if you leave the Gym at any time, the blockade will reappear.
Turn left, up the stairs, and left to find another trainer [Frigitice 29 ]. Follow the path around and drop down the hole. You are now on the other side of the fence. Turn left and follow the ice bridges. First, turn left and take the ladder down. Continue straight and fight a third trainer [Permagin 27 , Permagin 27 , Permagin 30 ]. Sprint across the disappearing bridge ahead.
If you fall and are unlucky to miss the bridge below, take the stairs around the back and follow the pathway around to the ladder back up. Otherwise, continue across the bridge and take the ladder up. Pull the lever to open up the pathway to the leader and another shortcut. Take the ladder up, fight the last trainer [Frigitice 29 , Frigitice 29 , Glissadiaur 28 , Frigitice 29 ].
Drop down the ledge, turn right, and enter through the open fence, the shortcut. Head straight across the bridge. I sense an unusual presence approaching as we speak. And another energy form building in the mountains. This town was once a warm and serene getaway. It is now frozen in an arcane wintery blast. But together, we still stand. My name is Jerry, the Leader of Chalet Town. Please accept this request for battle. Some heavy Fire-type moves will be handy here and Rock-types will take care of Crystallix.
Immediately after the conclusion of battle, you will hear a rumbling noise and church bells above ground. Exit the Gym and heal first.
Exit Chalet Town just around the left side of the Gym. Approach the blue fire block and the Legendary Ternion will appear for a moment. The blue fire will disperse, allowing you to pass. Ternion will turn back to Chalet and then flee towards the mountains. Follow it. Drop down the left cave entrance to grab an Elixir.
The opening on the right leads to an abandoned property with a Max Potion. Some areas will look very familiar to you casting you back to events that occurred early in the game. Daeioldon [Lv]; V. Common Bolstern [Lv]; V. Common Venin [Lv]; V. As you approach the frozen arch entrance with the Tempest flag hanging above, carefully step over to the left and you will find a hidden Rare Candy on the polished andesite. Past the archway is a fork. Enter the house on the left side of the fork to find a Great Ball behind the sink.
Across the bridge is a Revive, and there is a hidden Revive just on the tiny accessible snow patch on the right side beside the tree. The route is now clear and unusually quiet, up into the hills where a strong Tempest Administrator awaits. Grab the Hyper Potion and head towards the dead end path. Use a Speed advantage with some Ice-type moves. If you defeat him, you can use the VS Seeker to re-battle for some good experience!
Skip around the trainer. Near the exit, turn right to find an Escape Rope hidden inside a little room. Proceed up the mountain, through the Tempest flags and you will soon notice an area rather familiar.
The recording studio, abandoned at the start of the timeline — the attack seen on TV. It is, in fact, the entrance into the Tempest Base. Leave it for now. Keep moving up the mountain, make a u-turn just on the left of the exit. On the ledge is an Ultra Ball. Exit and move up the stone pathway into the lighthouse the view up here is great! Enter the lighthouse and walk up the stairs. Push the lever at the top, and here we go. The door to the Tempest Base is now open. Exit the lighthouse and return to the broadcasting area.
Enter the opened doorway and pathfind around the left of the train wreckage. The doorway will remain open. Enter the church. Many eyes will be seen, including Jason and Melissa. Walk up to the end of the aisle to be greeted by Mathers, Kaylene, and Cedar, the latter two of which have been held captive.
Mathers will speak. You imbecile. Even if this…charming professor tipped you off that last second, it meant nothing. The dead shall walk again! Your loved ones…your mother! You have that chance.
Never mind. And thanks for this. Are you ready? Mathers will summon Giltine LVL75 and initiate a battle with you. And did I mention hurt? Blizzards and Dragon-type moves will be necessary, with some Confuse Rays for self-infliction.
That HP is high. Even switching Giltine off with some paralysis and sleep. Just gotta hit him first before he gets you with his move set…. They acquiesce but in the process, drop the Amethyst Flute which is required to summon the Legendary. Mathers: No, this cannot be.
It was distracted. Maybe it just needs time. Jason: Yes, boss? Get going, now! Melissa: Are you s-sure, boss? Mathers: We need him. And we can get him now! Melissa: Terragon? Giltline has been released. Take the Amethyst Flute and go! Jason: To Ursire? But why? No matter, I have the Cobalt Flute with me. I shall revive the fallen in due time. What on Earth is going on?! He follows, allowing you to free the captured duo and pick up the dropped Amethyst Flute however, this Item is in fact redundant in the game as you will soon see.
Stealing it was all you needed to do to prevent any further harm. Kaylene, petrified but relieved, and Cedar approach you. Take the fight to them. You can do it, Player. You can do it. You will be moved back out of the base and the door will shut, preventing you from accessing the base ever again.
Terraloon Sea will be quite the peaceful path. Exit Chalet Town towards Route Despite the partial fallout of Tempest, the wild remains unchanged. Turn right towards the sea just underneath the arch into Terraloon. When transported to the pier to exit, simply turn around , search the missing fence to find a Revive.
Note that the water is constantly freezing. If you do not have anyone who can learn SURF, now is a good time to start fishing.
Otherwise, begin SURFing, hugging the left wall. Soon, you will encounter a the happy fisherman remember his sad counterpart back in Monolith City? Again, make sure you come back to this guy for some battling experience!
You can now sell these, by the way, unless you want more TM50s. However, find an island near the left wall with a distinctive stone spike as its peak for a Rare Candy. Halfwind Island is right ahead. Not much to explore along the the right wall of Terraloon Sea. The water is a bit shallow there. Just an Antidote near the beginning of the route. Back up your world right before docking at Halfwind Island.
Mathers details the strange behavioural inconsistencies of Giltine before fighting you again. Come back here! Yes, I feel its power. Of course! This time, losing is possible, however you will not receive the Master Ball.
Otherwise, fight and defeat Giltine for a second time and it will flee to Ursire. Use this to your advantage to land a status-inducing move. Upon winning, Giltine will escape. Instead, Mathers will have a guilty word with you. What have I done?! What have I done, Player? You … you… Is it true? About Arceus? Is he here? No, go away. Tell Melissa in Ursire to stay away too. And Jason. After he flees, frightened, pick up the Master Ball he dropped.
Sneak around the left to grab a Rare Candy. Heal and approach the Gym, the building just east of the pier. There is a slime block puzzle here! Parkour too hard for you? This puzzle is just irritating. TIP: Use a Bike…. Jump down the glass tube on the right, sliding down the vines below. Firstly, fall into the slime block in the red mushroom and propel yourself to the platform ahead and above. Climb up the vine and fight the first trainer [Crassall 35 ].
Fall onto the same slime block and proceed to the stone brick platform with the second trainer [Miasmar 34 ]. Climb up the stairs into the red mushroom room and bounce off the slime block you just passed onto the platform against the wall on the left side. Climb the vines and head onto the stairs. Jump onto the slime block on the north-western corner behind you and enter the cave opening in the wall. Fight the third trainer [Crassall 35 , Crassall 35 ] and climb up the vine.
Jump onto the slime block on the brown mushroom and land on the red mushroom. Proceed across to the fourth trainer [Drabber 36 , Venin 34 , Venin 34 ]. Climb the vine and then up the stairs to fight the final trainer [Branbar 33 , Branbar 33 , Branbar 33 , Branbar 33 , Branbar 33 ]. Bounce off the slime directly underneath you and climb the wall of vines. Follow the pathway up until you see Leader Jesse.
A good friend of mine lives in Verdure Town. She informed me of the arrival of a strong soul. Her name? You fought and won against her. Take it. You may need this one. Exit the Gym by heading down the tube on the right. Heal, and then approach the far southern side of the island. Traverse through the tall grass and head into the bunker.
Go upstairs into the bedroom to find three Ultra Balls. You will need some of them as you move into Ursire Chamber. Return downstairs and then right, down another flight of stairs. Enter the room to find an Elixir. You will need to return to Halfwind for the lab. For now, head towards the helicopter and SURF forward, hugging the left wall. Enter the tiny cave be careful when dismounting from SURF! Again, fight him endlessly with the Vs Seeker!
Exit the cave and head left, collecting a Max Potion just on the nearby island. Avoid the wave and move around to the left until you reach Ursire Chamber. Melissa and Jason will be waiting, while Giltine blocks the entrance into the chamber. Take as many swipes at it. It may not be wise to use your Master Ball right away. It seems their obsequious ways have met an end. Defeat or catch Giltine beware of that Confuse Ray. After the battle is over, approach the duo one last time where they finally repent.
Jason: Melissa… Melissa, what do you make of this? Melissa: … Jason: Melissa? Following orders. We felt alone. Then the world turned upside-down. Jason: Um. No words can express how I … we … feel right now. You have every right to take us in to the Serenity station. Punishment to the extent — Melissa: No..! Mathers is gone. You have a right to know something now… … Player…. Best Android Phones. Browse All News Articles. TikTok Samsung TV.
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And, it is all right at the game spawn point! A great Minecraft world seed all around for Minecraft Java Edition 1. Grab the impressive loot from the two shipwrecks and buried treasure in this savanna island seed for Minecraft 1.
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